#Eulora log for Tuesday, 2019-07-30

Latest Log | Search | Eulora Auction Price History | Eulora Wiki

« Monday, 2019-07-29
Or choose a date:
Wednesday, 2019-07-31 »

*** Quits: Birdman (~birdman@ (Ping timeout: 244 seconds)00:06
*** Joins: Birdman (~birdman@
*** Quits: Birdman (~birdman@ (Ping timeout: 272 seconds)03:45
*** Joins: Birdman (~birdman@
*** Quits: mp_en_viaje (~humperdin@ip. (Ping timeout: 272 seconds)08:54
*** Joins: mp_en_viaje (~humperdin@ip.
*** Quits: mp_en_viaje (~humperdin@ip. (Ping timeout: 245 seconds)09:14
*** Joins: mp_en_viaje (~humperdin@ip.
diana_comanin other planeshittism of extreme stink: wtf the skills (!!) and inventory windows use *map sectors* and moreover have them hardcoded in widgets in xml, arghhh18:34
diana_comanand the shaders are SUCH a sad pile of spaghetti...18:35
*** Quits: Birdman (~birdman@ (Ping timeout: 272 seconds)18:39
mp_en_viajeso basically a skill is a zone ?18:55
diana_comanneah, that would be too logical19:03
diana_comanthe "podium" on which the little character thingie is in the inventory window is a "zone" , a sector on the map19:04
diana_comannow, what exactly do skills have to do with that I can't even19:04
mp_en_viajea yes yes19:23
mp_en_viajei remember that19:23
mp_en_viajethe idea is you can see the armor previewed o nyour char19:24
diana_comanyes,the idea of the doll is fine, but wtf do you need a sector MAP to see the armor on your char?19:32
diana_comanplus not even sure it makes that much sense anyway because: 1. the items themselves are shown there anyway 2. you see it directly on the char, what ; it sounds to me a bit like that "small inventory" window thing - something else to have but not really much utility to it19:39
diana_coman(meanwhile I realised why sector there - to show the 3d thing, it needs to be somewhere in the "world"; but that doesn't quite explain why this sort of artificial has-to-be-sector has any place in the actual world map otherwise)19:41
diana_comanat any rate, for now at least I just cut it out; if it's *really* wanted back, can be added as what it is - an artificial, GUI "sector", strictly GUI's concern and nobody else's19:48
*** Quits: shrysr (~shrysr@2600:3c04::f03c:91ff:fece:e233) (Quit: WeeChat 2.3)19:59
*** Joins: Birdman (~birdman@
*** Quits: Birdman (~birdman@ (Ping timeout: 248 seconds)21:15
*** Joins: shrysr (~shrysr@2600:3c04::f03c:91ff:fece:e233)22:37
*** Quits: Framedragger (~Framedrag@unaffiliated/framedragger) (Ping timeout: 245 seconds)23:59

« Monday, 2019-07-29
Top o' the log
Wednesday, 2019-07-31 »

Generated using logs2html.py 2.14.0

#Eulora log-o-tron maintained by lobbes